

In this way you will encounter more players than bots when compared to large and long (time wise) assault maps. Play Skirmish-type Capture & Hold battles, the maps being Hill 60, Khutor, Sawmill and Village Skirmish.

When scoped, press the space bar for automatic range adjustion. Killing more players or staying alive for a larger duration will not affect the amount of XP gained.Īs the squad leader, you can press or hold Q to rally a location, this can be useful for getting precise locations of places. Do not die, Do not redeploy, Do not quit.You must stay active, so you cannot AFK.You have to stay alive for at least 10 minutes.Battle has to last at least 10 minutes.Kill at least 1 player, bots will not count.This is the most time consuming and worst way of grinding the ribbon. Staying alive for the duration of the battle. You just have to kill them before they have the time to mark you. This means that enemies can be on the point at the same time as you. In this context, getting spotted means: Getting a red arrow above you. This means that you have to capture the point and not just neutralize it. Killing bots will never give XP, unless in First Encounter - but this gamemode is only available for Infantry.Ĭapturing objectives without being spotted. Killing from 200m+ will not give any extra XP, so the amount of XP from a kill is the same from 200m and 1000m, that means that you can stay closer to the enemy without losing potential XP. Headshots at 199m or less will yield around 104XP and headshots at 200m or more will yield around 154XP.
#HEROES GENERALS RIBBON CREDIT COST FULL#
Again assuming that the player had full health. Headshots will always yield XP, and often more than bodyshots. Wounding or killing with bodyshots from a distance over 200m will yield 50XP. Assuming that the enemy had full health, wounding or killing with bodyshots from a distance under 199m will not yield XP. Killing enemies is the best way to grind out the recon ribbon.
